Virtera - Ruby Project
Virtera - Ruby Project

I helped do some light modeling, UVing, along with some texture/material work on a VR project that showcased various material options for potential clients looking to build a home. The process for the textures was bringing in photos that were as close to the small thumbnails and photos that were provided by the home builder, then recreating them in Photoshop then processing them through Substance B2M to make them into PBR ready textures for Unity.

More artwork