I've been slowly working on piecing together this new dungeon level based off some elements I've kit bashed from some various concepts. (Seen Below)
I'm aiming for a Darksiders Genesis feel and have been recently playing through and digesting all the amazing work that's been done for that game. Really looking forward to posting updates and getting this next project done.
Here's a quick link I posted to IG of my 1st pass grayblock in Unreal. I wanted to make sure it felt ok while clicking around and traversing. I found some issues I took note to correct, but it was fun to actually move around in it using the template Unreal provides for a top down game.