Environment and assets from Marvel's Deadpool VR's Sand Stadium level that I worked on at Twisted Pixel Games. This level did not make it into the final release of the game.
Each area was developed with the support and collaboration of various members of the environment art team.
Check out work from this super talented crew:
Art Director - Marshall Womack
https://www.artstation.com/marshall222
Lead Art Manager - John Sommer
Senior Environment Artist - Matt Lopez
Lighting and Senior Environment Artist - Riki Babington
https://www.artstation.com/eat3d
Senior Environment Artist - Kody Korthauer
https://www.artstation.com/kodeman66
Senior Environment Artist - Bryan Lian
https://www.artstation.com/dackflare
Weapons / Senior Environment Artist - Dan Greenfield
https://www.artstation.com/drawnwithlead
Environment Artist - Becky Lin
https://www.artstation.com/lintree
Environment Artist - Evan Figueroa
https://www.artstation.com/hattler
Environment Artist - Rian Smith
https://www.artstation.com/riansmith117
Environment Artist - Alexander Lawrence
https://www.artstation.com/alexanderlawrence
Concept Art:
Senior Concept Artist - Ted Pendergraft
https://www.artstation.com/pendergraft
Senior Concept Artist - Sean Higgins
https://www.artstation.com/higgypoo
Concept Artist - Fedja Hodzic
https://www.artstation.com/fedjart
Senior Concept Artist - Brandon Ford